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SPECUS VILLAGE — ILLUSTRATION PROMPTS
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title: "SPECUS VILLAGE — ILLUSTRATION PROMPTS" subtitle: "Промты для генерации визуалов сайта без домов NOMI" document_id: "SPECUS‑VILLAGE‑VISUAL‑PROMPTS‑001" archive_node: "SPECUS‑VILLAGE" access_level: "ВНУТРЕННИЙ ИСТОЧНИК" status: "ЧЕРНОВИК" version: "0.1" date_compiled: "2026‑07‑04" compiler: "SPECUS RESEARCH DIVISION" language: "ru"

SPECUS VILLAGE — ILLUSTRATION PROMPTS

Промты для генерации визуалов сайта без домов NOMI

Этот файл нужен для генерации иллюстраций сайта Specus Village. Дома NOMI не генерировать: по ним уже есть отдельные визуалы.

Задача визуалов — показать не дома, а систему вокруг домов: центр, путь, инфраструктуру, воду, энергию, хозяйство, устойчивость, управление и археологию будущего.

01 / Общая эстетика Specus

Базовый стиль

quiet premium, calm systems luxury, rational utopia, future archaeology, visible infrastructure, patinated materials, warm dusk light, natural stone, dark green landscape, brushed metal, timber, water, gravel paths, understated architecture, cinematic but realistic, no advertising gloss, no fantasy, no apocalypse

Базовый negative prompt

no NOMI houses, no mobile homes, no container homes as hero object, no generic suburb, no luxury villa, no glossy sci-fi city, no cyberpunk, no apocalypse, no disaster scene, no military bunker, no panic, no weapons, no soldiers, no crowds, no smiling stock photo people, no plastic eco village, no fantasy temple, no cult atmosphere, no excessive solarpunk colors, no text, no logo, no watermark

Палитра

  • темная зелень.
  • мокрый камень.
  • теплый свет.
  • графитовый металл.
  • дерево.
  • вода.
  • грунт.
  • мягкий беж только как материал, не как вся палитра.

Свет

  • раннее утро.
  • золотой час.
  • сумерки.
  • ночной режим с теплым локальным светом.
  • никакого кислотного неона.

02 / Hero сайта

Назначение

Первый экран Specus Village. Нужно показать, что это управляемая автономная среда, а не поселок домов.

Prompt

wide cinematic landscape of a compact managed village system without showing individual mobile homes, a central commons clearing with a single mature tree, low stone seating, a small controlled fire bowl, water channel, gravel pedestrian paths, dark green forest edge, subtle visible infrastructure details such as discreet utility markers and water cistern covers, warm dusk light, calm systems luxury, rational utopia, future archaeology, quiet premium, realistic architectural visualization, 35mm lens, low angle from entrance path, no text, no logo

Negative

no houses as main subject, no NOMI homes, no container houses, no suburban street, no car-centered layout, no fantasy temple, no apocalypse, no bunker, no people posing

Формат

16:9 или 21:9.

03 / Центр и commons

Назначение

Секция про центр, общее пространство, ось, круговое движение.

Prompt

central commons of a future rural settlement, circular gravel clearing, one mature tree as vertical axis, stone ring seating, small water basin, low warm lights embedded in the ground, subtle paths radiating in four directions, tactile materials, no decorative luxury, quiet premium, sacred but not religious, realistic, cinematic dusk, future archaeology, visible systems, calm infrastructure

Negative

no church, no temple, no religious symbols, no fantasy altar, no houses, no crowd, no festival, no commercial park

Формат

4:3 для секции или 1:1 для карточки.

04 / Вход и переход

Назначение

Показать вход как смену состояния: внешний мир → путь → внутренний мир.

Prompt

quiet entrance sequence to a managed autonomous village, narrow gravel road becoming pedestrian path, cars hidden at the edge parking behind trees, low stone threshold, timber gate without ornament, dark green landscape buffer, warm directional lights, sense of arrival and transition, calm systems luxury, realistic, cinematic morning mist, no visible houses, no sign text

Negative

no grand gate, no resort signage, no cars in center, no suburban driveway, no fantasy portal, no security checkpoint, no military feeling

Формат

16:9.

05 / Пешеходный loop

Назначение

Секция пространственной логики: малые кластеры, пешеходный приоритет, приватность через ландшафт.

Prompt

pedestrian loop path through a compact village landscape, layered planting for privacy, gravel and stone path, low discreet lighting, glimpses of shared pavilion and water through trees but no houses in focus, service route hidden behind green buffer, human scale, quiet premium, realistic architectural landscape visualization, soft overcast light, calm infrastructure

Negative

no cars on path, no asphalt suburb, no mobile homes, no generic park, no people exercising in foreground, no resort pool

Формат

16:9 или 3:2.

06 / Вид сверху без домов

Назначение

Абстрактный masterplan visual для объяснения центра, границы, кольца, воды, хозяйства и сервиса.

Prompt

aerial masterplan illustration of a compact autonomous village system, no individual houses shown, central commons circle, pedestrian loop, green boundary, water body, productive garden edge, service edge, discreet technical zone, layered landscape geometry, north-south and east-west orientation subtly visible, future archaeology map aesthetic, realistic but slightly diagrammatic, natural muted colors, no labels, no text

Negative

no house icons, no generic real estate plan, no bright infographic colors, no text labels, no roads dominating, no city grid

Формат

1:1 или 4:3.

07 / Продуктивный ландшафт

Назначение

Секция productive homestead, owner produce box, еда как опыт, а не фермерская фантазия.

Prompt

productive landscape edge of a premium managed village, small orchard, herb beds, berry rows, rainwater channel, tool shed partially hidden by trees, compost area designed cleanly, morning light, tactile materials, quiet operational beauty, not rustic fantasy, future archaeology, visible maintenance traces, calm systems luxury, realistic photography style

Negative

no farm animals as main subject, no messy farmyard, no stock photo farmer, no overgrown chaos, no luxury picnic, no unrealistic abundance

Формат

16:9 для секции, 4:5 для social crop.

08 / Сервисный хаб

Назначение

Показать сервис, прачечную, мини-маркет, кафе, storage, операционную реальность.

Prompt

small service hub in a managed village, restrained timber and dark metal architecture, laundry and storage functions suggested through open shelving, maintenance bench, small cafe counter, warm interior light spilling onto gravel, rain-ready covered edge, visible but elegant operations, quiet premium, realistic, no brand signage, no houses

Negative

no shopping mall, no rustic barn cliche, no luxury boutique, no clutter, no people posing, no bright signs

Формат

3:2 или 16:9.

09 / Workshop village

Назначение

Воркшоп, ремонт, инструменты, адаптивность, следы обслуживания.

Prompt

quiet workshop space inside a future rural village, timber workbench, organized tools, modular parts, tagged components, repair traces, brushed metal shelves, warm task lighting, open door to dark green landscape, atmosphere of maintenance and capability, future archaeology, visible systems, calm infrastructure, realistic cinematic interior

Negative

no messy garage, no industrial factory, no sci-fi laboratory, no cyberpunk, no weapons, no people posing

Формат

4:3 или 1:1.

10 / Защищенное техническое помещение

Назначение

Устойчивость без продажи страха: энергия, связь, вода, датчики, понятная инженерия.

Prompt

protected utility room for a managed autonomous village, clean technical room with battery rack, inverter wall, water control panel, LoRa communication gateway, labeled cable trays without readable text, spare parts cabinet, concrete floor, dark metal, warm safety lighting, calm infrastructure, visible systems, no bunker fantasy, realistic architectural interior

Negative

no bomb shelter, no military bunker, no weapons, no panic, no survivalist aesthetic, no people, no warning propaganda, no readable labels

Формат

16:9 для секции, 1:1 для карточки.

11 / Meshtastic / аварийная связь

Назначение

Иллюстрация аварийной связи без милитаризации.

Prompt

small LoRa mesh communication node mounted discreetly on a timber post at the edge of a green village landscape, small solar panel, weatherproof enclosure, antenna, warm evening light, central commons visible far in the background, calm emergency readiness, quiet premium, realistic product-in-landscape photography, no text, no logo

Negative

no military radio, no tactical gear, no disaster scene, no cyberpunk antenna forest, no people holding devices, no readable branding

Формат

4:5 или 1:1.

12 / Вода и резерв

Назначение

Запас воды, цистерна, водоем, инфраструктура как часть ландшафта.

Prompt

discreet water resilience infrastructure in a premium village landscape, shallow reflective pond, stone overflow channel, concealed cistern access covers, small pump cabinet integrated into landscape, wet stone, dark green planting, early morning light, calm systems luxury, visible infrastructure without fear, realistic

Negative

no flood, no disaster, no industrial water plant, no resort swimming pool, no plastic tanks as main subject, no signage

Формат

16:9.

13 / Подземный технический модуль

Назначение

Показать “заглубленный технический модуль”, но не бомбоубежище.

Prompt

partially buried technical module integrated into a landscaped earth berm, visible reinforced entrance for maintenance, drainage channel, ventilation intake hidden in stone and grass, dark metal door, no people, no military feeling, calm engineering, future archaeology, realistic dusk light, green buffer around it

Negative

no bunker fantasy, no blast door as hero, no nuclear shelter, no apocalyptic mood, no warning signs, no weapons, no soldiers, no underground lair

Формат

16:9 или 3:2.

14 / Future archaeology

Назначение

Мифологический слой: поселение как артефакт, видимые системы, следы времени.

Prompt

future archaeology still life from a managed autonomous village, patinated metal utility plate, stone marker, small water diagram engraved without readable text, worn timber, seed box, repair tag, soft dust, warm side light, tactile evidence of long-term maintenance, rational utopia, quiet premium, museum-like but alive, realistic macro photography

Negative

no ancient ruins, no fantasy artifact, no mystical symbols, no readable text, no logo, no steampunk, no cyberpunk

Формат

1:1 или 4:5.

15 / Ночная устойчивость

Назначение

Показать поселение ночью: спокойствие, свет, безопасность, а не страх.

Prompt

night scene of a quiet managed village commons without houses in focus, warm low pathway lights, central tree silhouette, water reflecting soft light, subtle technical room glow in the distance, dark green landscape, stars faintly visible, calm preparedness, no fear, quiet premium, realistic cinematic night photography

Negative

no emergency sirens, no red alarm lights, no disaster, no crowd, no police, no military, no horror atmosphere

Формат

21:9 или 16:9.

16 / Governance и trust architecture

Назначение

Иллюстрация правил, прозрачности, операционной модели, без корпоративного стока.

Prompt

quiet governance table in a village common house, simple wooden table, printed maps without readable text, material samples, water and energy diagrams, small brass markers, warm window light, no people, calm operational clarity, trust architecture, future archaeology, realistic editorial photography

Negative

no boardroom, no corporate meeting, no smiling stock people, no laptop closeup, no readable documents, no logo

Формат

3:2 или 16:9.

17 / Карточки инфраструктуры

Назначение

Малые визуалы для карточек: вода, связь, энергия, сад, мастерская, сервис.

Общий prompt-шаблон

close-up editorial image of [OBJECT] in a managed autonomous village, tactile materials, dark green landscape background, warm natural light, visible systems, calm infrastructure, quiet premium, realistic, no text, no logo

Объекты

КарточкаOBJECT
Водаconcealed water cistern cover with stone overflow channel
Связьsmall LoRa mesh node in weatherproof enclosure with antenna
Энергияbattery cabinet and inverter panel in a clean utility room
Садherb bed with irrigation line and stone marker
Воркшопorganized tool wall and modular repair parts
Сервисcovered service counter with storage shelves
Границаgreen buffer with earth berm and gravel maintenance path
Центрstone seating ring around a mature tree

18 / Единый suffix для генераторов

Добавлять к промтам, если стиль расползается:

Specus aesthetic, restrained European premium, dark green and graphite palette, warm low light, real materials, practical infrastructure, no visual noise, no marketing gloss, no fantasy, no apocalypse, no utopian perfection, cinematic realism

19 / Что не генерировать

  • дома NOMI.
  • мобильные дома как главный объект.
  • контейнеры как романтизированный bunker.
  • улыбающихся людей из стока.
  • роскошный resort.
  • яркий solarpunk.
  • cyberpunk.
  • апокалипсис.
  • военную эстетику.
  • мистические или религиозные символы.
  • текст, логотипы, вывески, читаемые таблички.

20 / Рекомендуемый первый пакет генерации

Для сайта сначала сгенерировать:

  • Hero сайта.
  • Центр и commons.
  • Вход и переход.
  • Пешеходный loop.
  • Продуктивный ландшафт.
  • Защищенное техническое помещение.
  • Meshtastic / аварийная связь.
  • Вода и резерв.
  • Future archaeology still life.

Этого достаточно, чтобы сайт перестал зависеть только от визуалов домов NOMI и начал показывать саму систему Specus Village.